Word Wheel

Word Wheel resembles Wheel of Fortune: students spin and guess letters to earn points. Selected words can be up to 25 characters and use alphabetic letters and spaces. A teacher launch selects up to five Study Set words; student-launched play selects up to four.

To start the game, first spin the wheel. Then select an alphabet that forms part of the given word. The word clue is the image at the background, which you have provided in the Study Set. If the correct alphabet is guessed, the chosen alphabet will be in green. For each wrong guess, the alphabet will be in red. The student will need to re-spin the wheel before the next guess of alphabets can be made. More points will be given when the number of spin increases but the student will spend more time to complete before proceeding to the next challenge.

Select the words you want to use in the Study Set before starting the game.

Play modes

Supported content: Study Sets and Question Sets.

  • Multiplayer (Classroom): The teacher launches Word Wheel from the Classroom. Students guess letters on the projected word in a shared round.
  • Challenge: Two students play the activity in the deck and race to spin and uncover the same word.
  • Single Player: A student opens the activity in the deck to spin and solve each word independently.
  • Solo Arcade: The student’s Solo chooser contains Arcade Games, so this Classic Game is unavailable there.